resize |
C++ Library |
void resize(size_type n, T x = T())
Forces the container to be of size sz. If the container's size is less than the requested size, new copies of object x are added to the container until it reaches the size sz. If the container's size is larger than the requested size, the elements closest to the end of the container are deleted until the container reaches the size sz. If the present size of the container is the same as the requested size, no action is taken.
#include <deque> #include <iostream> int main() { //default constructor std::deque<int> c1 ; //create deque with 10 copies of 4 std::deque<int> c2(10, 4) ; //copy constructor std::deque<int> c3(c2) ; int ai[] = {0, 1, 2, 3, 4, 5} ; int i ; std::deque<int> c4 ; //get_allocator std::deque<int>::allocator_type a1 = c4.get_allocator() ; //push_back for(i = 0; i < 5; i++) c4.push_back(ai[i]) ; //range copy constructor std::deque<int> c5(c4.begin(), c4.end()) ; //begin, end std::cout << "c4 (using begin, end) = " ; std::deque<int>::iterator Iter ; for(Iter = c4.begin(); Iter != c4.end(); Iter++) std::cout << *Iter << ", " ; std::cout << std::endl ; //rbegin, rend std::cout << "c4 (using rbegin, rend) = " ; std::deque<int>::reverse_iterator RevIter ; for(RevIter = c4.rbegin(); RevIter != c4.rend(); RevIter++) std::cout << *RevIter << ", " ; std::cout << std::endl ; //assign c2.assign(c5.begin(), c5.begin() + 3) ; c1.assign(10, 4) ; //at std::cout << "third element in c1 = " << c1.at(3) << std::endl ; //operator[] std::cout << "c4[3] = " << c4[3] << std::endl ; //back std::cout << "last element in c2 = " << c2.back() << std::endl ; //front std::cout << "first element in c2 = " << c2.front() << std::endl ; //size std::cout << "number of elements in c2 = " << c2.size() << std::endl ; //max_size std::cout << "max number of elements c2 can hold using current allocator = " << c2.max_size() << std::endl ; //erase c3.erase(c3.begin(), c3.begin() + 4) ; //clear c2.clear() ; //empty if (c2.empty() == true) std::cout << "c2 is now empty" << std::endl ; //resize c2.resize(10, 30) ; std::cout << "number of elements in c2 = " << c2.size() << std::endl ; std::cout << "last element in c2 = " << c2.back() << std::endl ; std::cout << "first element in c2 = " << c2.front() << std::endl ; //push_front c2.push_front(25) ; std::cout << "first element in c2 = " << c2.front() << std::endl ; //pop_back c2.pop_back() ; std::cout << "last element in c2 = " << c2.back() << std::endl ; //pop_front c2.pop_front() ; std::cout << "first element in c2 = " << c2.front() << std::endl ; //swap c3.swap(c2) ; std::cout << "number of elements in c3 = " << c3.size() << std::endl ; std::cout << "last element in c3 = " << c3.back() << std::endl ; std::cout << "first element in c3 = " << c3.front() << std::endl ; //insert c1.insert(c1.begin(), 20) ; c1.insert(c1.begin()+1, 4, 10) ; c1.insert(c1.begin()+2, c5.begin(), c5.end()) ; std::cout << "c1 = " ; for(Iter = c1.begin(); Iter != c1.end(); Iter++) std::cout << *Iter << ", " ; std::cout << std::endl ; return 0 ; }
c4 (using begin, end) = 0, 1, 2, 3, 4, c4 (using rbegin, rend) = 4, 3, 2, 1, 0, third element in c1 = 4 c4[3] = 3 last element in c2 = 2 first element in c2 = 0 number of elements in c2 = 3 max number of elements c2 can hold using current allocator = 1073741823 c2 is now empty number of elements in c2 = 10 last element in c2 = 30 first element in c2 = 30 first element in c2 = 25 last element in c2 = 30 first element in c2 = 30 number of elements in c3 = 9 last element in c3 = 30 first element in c3 = 30 c1 = 20, 10, 0, 1, 2, 3, 4, 10, 10, 10, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,