erase |
C++ Library |
iterator erase(iterator it)
Removes from the vector container, the element positioned at it.
iterator erase(iterator first, iterator last)
Removes from the vector container, the elements in the range [first, last).
Both of the above return an iterator that designates the first element remaining beyond any elements removed, or end() if no such element exists.
The member function invalidates all the iterators and references to the vector container. The number of calls to the destructor (of the erased type T) is the same as the number of elements erased, but the number of calls to the assignment operator of T is equal to the minimum of the number of elements before the erased elements and the number of elements after the erased elements.
#include <vector> #include <iostream> int main() { //default constructor std::vector<int> c1 ; //create vector with 10 copies of 4 std::vector<int> c2(10, 4) ; //copy constructor std::vector<int> c3(c2) ; int ai[] = {0, 1, 2, 3, 4, 5} ; int i ; //range copy constructor std::vector<int> c4(ai, ai+5) ; std::vector<int> c5 ; //push_back for(i = 0; i < 5; i++) c5.push_back(ai[i]) ; //get_allocator std::vector<int>::allocator_type a1 = c4.get_allocator() ; //begin, end std::cout << "c4 (using begin, end) = " ; std::vector<int>::iterator Iter ; for(Iter = c4.begin(); Iter != c4.end(); Iter++) std::cout << *Iter << ", " ; std::cout << std::endl ; //rbegin, rend std::cout << "c4 (using rbegin, rend) = " ; std::vector<int>::reverse_iterator RevIter ; for(RevIter = c4.rbegin(); RevIter != c4.rend(); RevIter++) std::cout << *RevIter << ", " ; std::cout << std::endl ; //assign c2.assign(ai, ai+4) ; c1.assign(10, 4) ; //at std::cout << "third element in c1 = " << c1.at(3) << std::endl ; //operator[] std::cout << "c4[3] = " << c4[3] << std::endl ; //back std::cout << "last element in c2 = " << c2.back() << std::endl ; //front std::cout << "first element in c2 = " << c2.front() << std::endl ; //size std::cout << "number of elements in c2 = " << c2.size() << std::endl ; //max_size std::cout << "max number of elements c2 can hold using current allocator = " << c2.max_size() << std::endl ; //erase c3.erase(c3.begin(), c3.begin() + 4) ; //clear c2.clear() ; //empty if (c2.empty() == true) std::cout << "c2 is now empty" << std::endl ; //resize c2.resize(10, 30) ; std::cout << "number of elements in c2 = " << c2.size() << std::endl ; std::cout << "last element in c2 = " << c2.back() << std::endl ; std::cout << "first element in c2 = " << c2.front() << std::endl ; //reserve, capacity c2.reserve(70) ; std::cout << "current capacity of c2 = " << c2.capacity() << std::endl ; //pop_back c2.pop_back() ; std::cout << "last element in c2 = " << c2.back() << std::endl ; //swap c3.swap(c2) ; std::cout << "number of elements in c3 = " << c3.size() << std::endl ; std::cout << "last element in c3 = " << c3.back() << std::endl ; std::cout << "first element in c3 = " << c3.front() << std::endl ; //insert c1.insert(c1.begin(), 20) ; c1.insert(c1.begin()+1, 4, 10) ; c1.insert(c1.begin()+2, c5.begin(), c5.end()) ; std::cout << "c1 = " ; for(Iter = c1.begin(); Iter != c1.end(); Iter++) std::cout << *Iter << ", " ; std::cout << std::endl ; return 0 ; }
c4 (using begin, end) = 0, 1, 2, 3, 4, c4 (using rbegin, rend) = 4, 3, 2, 1, 0, third element in c1 = 4 c4[3] = 3 last element in c2 = 3 first element in c2 = 0 number of elements in c2 = 4 max number of elements c2 can hold using current allocator = 1073741823 c2 is now empty number of elements in c2 = 10 last element in c2 = 30 first element in c2 = 30 current capacity of c2 = 70 last element in c2 = 30 number of elements in c3 = 9 last element in c3 = 30 first element in c3 = 30 c1 = 20, 10, 0, 1, 2, 3, 4, 10, 10, 10, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,