rend |
C++ Library |
const_reverse_iterator rend() const
Returns a const reverse iterator value, which points to just before the first element in the vector container. The value returned by rend() should not be dereferenced. rend() is primarily used to return a value that can be tested to see if a reverse iterator has reached the end of its container.
reverse_iterator rend()
Returns a reverse iterator value, which points to just before the first element in the vector container. The value returned by rend() should not be dereferenced. rend() is primarily used to return a value that can be tested to see if a reverse iterator has reached the end of its container.
#include <vector>
#include <iostream>
int main()
{
//default constructor
std::vector<int> c1 ;
//create vector with 10 copies of 4
std::vector<int> c2(10, 4) ;
//copy constructor
std::vector<int> c3(c2) ;
int ai[] = {0, 1, 2, 3, 4, 5} ;
int i ;
//range copy constructor
std::vector<int> c4(ai, ai+5) ;
std::vector<int> c5 ;
//push_back
for(i = 0; i < 5; i++)
c5.push_back(ai[i]) ;
//get_allocator
std::vector<int>::allocator_type a1 = c4.get_allocator() ;
//begin, end
std::cout << "c4 (using begin, end) = " ;
std::vector<int>::iterator Iter ;
for(Iter = c4.begin(); Iter != c4.end(); Iter++)
std::cout << *Iter << ", " ;
std::cout << std::endl ;
//rbegin, rend
std::cout << "c4 (using rbegin, rend) = " ;
std::vector<int>::reverse_iterator RevIter ;
for(RevIter = c4.rbegin(); RevIter != c4.rend(); RevIter++)
std::cout << *RevIter << ", " ;
std::cout << std::endl ;
//assign
c2.assign(ai, ai+4) ;
c1.assign(10, 4) ;
//at
std::cout << "third element in c1 = " << c1.at(3) << std::endl ;
//operator[]
std::cout << "c4[3] = " << c4[3] << std::endl ;
//back
std::cout << "last element in c2 = " << c2.back() << std::endl ;
//front
std::cout << "first element in c2 = " << c2.front() << std::endl ;
//size
std::cout << "number of elements in c2 = " << c2.size() << std::endl ;
//max_size
std::cout << "max number of elements c2 can hold using current allocator = "
<< c2.max_size() << std::endl ;
//erase
c3.erase(c3.begin(), c3.begin() + 4) ;
//clear
c2.clear() ;
//empty
if (c2.empty() == true)
std::cout << "c2 is now empty" << std::endl ;
//resize
c2.resize(10, 30) ;
std::cout << "number of elements in c2 = " << c2.size() << std::endl ;
std::cout << "last element in c2 = " << c2.back() << std::endl ;
std::cout << "first element in c2 = " << c2.front() << std::endl ;
//reserve, capacity
c2.reserve(70) ;
std::cout << "current capacity of c2 = "
<< c2.capacity() << std::endl ;
//pop_back
c2.pop_back() ;
std::cout << "last element in c2 = " << c2.back() << std::endl ;
//swap
c3.swap(c2) ;
std::cout << "number of elements in c3 = " << c3.size() << std::endl ;
std::cout << "last element in c3 = " << c3.back() << std::endl ;
std::cout << "first element in c3 = " << c3.front() << std::endl ;
//insert
c1.insert(c1.begin(), 20) ;
c1.insert(c1.begin()+1, 4, 10) ;
c1.insert(c1.begin()+2, c5.begin(), c5.end()) ;
std::cout << "c1 = " ;
for(Iter = c1.begin(); Iter != c1.end(); Iter++)
std::cout << *Iter << ", " ;
std::cout << std::endl ;
return 0 ;
}
c4 (using begin, end) = 0, 1, 2, 3, 4, c4 (using rbegin, rend) = 4, 3, 2, 1, 0, third element in c1 = 4 c4[3] = 3 last element in c2 = 3 first element in c2 = 0 number of elements in c2 = 4 max number of elements c2 can hold using current allocator = 1073741823 c2 is now empty number of elements in c2 = 10 last element in c2 = 30 first element in c2 = 30 current capacity of c2 = 70 last element in c2 = 30 number of elements in c3 = 9 last element in c3 = 30 first element in c3 = 30 c1 = 20, 10, 0, 1, 2, 3, 4, 10, 10, 10, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,