resize

C++ Library  
 

Header

<vector>
void resize(size_type n, T x = T())

Forces the container to be of size sz. If the container's size is less than the requested size, new copies of object x are added to the container until it reaches the size sz. If the container's size is larger than the requested size, the elements closest to the end of the container are deleted until the container reaches the size sz. If the present size of the container is the same as the requested size, no action is taken.


Sample

#include <vector>
#include <iostream>

int main()
{
	//default constructor
	std::vector<int> c1 ;

	//create vector with 10 copies of 4
	std::vector<int> c2(10, 4) ;

	//copy constructor
	std::vector<int> c3(c2) ;

	

	int ai[] = {0, 1, 2, 3, 4, 5} ;
	int i ;

	//range copy constructor
	std::vector<int> c4(ai, ai+5) ;
	
	std::vector<int> c5 ;

	//push_back
	for(i = 0; i < 5; i++)
		c5.push_back(ai[i]) ;

	//get_allocator
	std::vector<int>::allocator_type a1 = c4.get_allocator() ;

	//begin, end
	std::cout << "c4 (using begin, end) = " ;
	std::vector<int>::iterator Iter ;
	for(Iter = c4.begin(); Iter != c4.end(); Iter++)
		std::cout << *Iter << ", " ;
	std::cout << std::endl ;

	//rbegin, rend
	std::cout << "c4 (using rbegin, rend) = " ;
	std::vector<int>::reverse_iterator RevIter ;
	for(RevIter = c4.rbegin(); RevIter != c4.rend(); RevIter++)
		std::cout << *RevIter << ", " ;
	std::cout << std::endl ;

	//assign
	c2.assign(ai, ai+4) ;

	c1.assign(10, 4) ;

	//at
	std::cout << "third element in c1 = " << c1.at(3) << std::endl ;

	//operator[]
	std::cout << "c4[3] = " << c4[3] << std::endl ;

	//back
	std::cout << "last element in c2 = " << c2.back() << std::endl ;

	//front
	std::cout << "first element in c2 = " << c2.front() << std::endl ;

	//size
	std::cout << "number of elements in c2 = " << c2.size() << std::endl ;

	//max_size
	std::cout << "max number of elements c2 can hold using current allocator = " 
		<< c2.max_size() << std::endl ;

	//erase
	c3.erase(c3.begin(), c3.begin() + 4) ;

	//clear
	c2.clear() ;

	//empty
	if (c2.empty() == true)
		std::cout << "c2 is now empty" << std::endl ;

	//resize
	c2.resize(10, 30) ;
	std::cout << "number of elements in c2 = " << c2.size() << std::endl ;
	std::cout << "last element in c2 = " << c2.back() << std::endl ;
	std::cout << "first element in c2 = " << c2.front() << std::endl ;

	//reserve, capacity
	c2.reserve(70) ;
	std::cout << "current capacity of c2 = " 
		<< c2.capacity() << std::endl ;

	//pop_back
	c2.pop_back() ;
	std::cout << "last element in c2 = " << c2.back() << std::endl ;

	//swap
	c3.swap(c2) ;
	std::cout << "number of elements in c3 = " << c3.size() << std::endl ;
	std::cout << "last element in c3 = " << c3.back() << std::endl ;
	std::cout << "first element in c3 = " << c3.front() << std::endl ;

	//insert
	c1.insert(c1.begin(), 20) ;
	c1.insert(c1.begin()+1, 4, 10) ;
	c1.insert(c1.begin()+2, c5.begin(), c5.end()) ;
	std::cout << "c1 = " ;
	for(Iter = c1.begin(); Iter != c1.end(); Iter++)
		std::cout << *Iter << ", " ;
	std::cout << std::endl ;

	return 0 ;
}

Program Output

c4 (using begin, end) = 0, 1, 2, 3, 4,
c4 (using rbegin, rend) = 4, 3, 2, 1, 0,
third element in c1 = 4
c4[3] = 3
last element in c2 = 3
first element in c2 = 0
number of elements in c2 = 4
max number of elements c2 can hold using current allocator = 1073741823
c2 is now empty
number of elements in c2 = 10
last element in c2 = 30
first element in c2 = 30
current capacity of c2 = 70
last element in c2 = 30
number of elements in c3 = 9
last element in c3 = 30
first element in c3 = 30
c1 = 20, 10, 0, 1, 2, 3, 4, 10, 10, 10, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,

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