[2013 Fall]
CIS-4911-U01: Senior Project: Game Engine

SYLLABUS | SCHEDULE | ANNOUNCEMENTS


Conference: GL 139, Monday 3:00-4:00PM

Instructor: Dr. Masoud Sadjadi

Mentor: Dr. Wei Zeng

Office: ECS 357

Office Hours: Wed 2:00-5:00PM, or by appointment

Homepage: http://www.cis.fiu.edu/~wzeng/


Project Title: Game Engine


Group Members: Michael Weschler (team leader), Julian Nodarse, Antonio Diaz, Robert Law, Brian Lara


Announcements

12/13: Poster session!

12/09: Presentation session!

12/08: Presentation Rehearsal! Great Thanks to Dr. Peter Clarke!


Short Description

This project will be focused on creating a multiplatform game engine used to build a video game. This game engine will use OpenGL to deliver 2D or 3D graphics on each platform. The engine will give a flexible, data driven platform that can be used to build and run a game. Some features that the engine should support are platform independence LUA script bindings, rendering subsystem, game loop and application control, and resource loading/allocation/management. A demonstration of the features of the engine will be built to display its capability.


University Policies and Regulations

1. Regulations concerning Incomplete Grades: http://academic.fiu.edu/polman/sec16web.htm 

2. For academic misconduct, sexual harassment, religious holydays, and information on services for students with disabilities, please see:

http://www.fiu.edu/provost/polman/sec2/sec2web2-44.htm

http://www.fiu.edu/~eop/EOPSexH.pdf

http://www.fiu.edu/~provost/polman/sec19web.html


Snapshots

 

©2013 Wei Zeng        http://www.cs.fiu.edu/~wzeng           Last Updated: 12/18/2013